Pace of Play Update – Mid-Season

The Pace of Play results are continuing to show significant improvement over 2017.  This is especially good since the wet weather and path only conditions early in the year were expected to hurt the pace.

Thanks for your cooperation on the Pace Logs.  The data is important in helping better define issues with courses, starts, conditions and differences between divisions.  More data and analysis needed, but this will lead to changes in courses and probably rules and starts.

Division 2 and 3 are especially fast, even with more players per event.   Almost all tee groups are doing a great job of keeping up with the group ahead.

The division and course summaries for 11 weeks of play are summarized below.

Key Points YTD

  • 53 Events to Date
    • Average Play Time = 4:30
    • Average Fastest Times = 4:02
    • Only 4 rounds averaged over 4:55
  • Division 1 is running 10 to 15 minutes slower that Division 2 – 5
    • Average Gross Score Div 1 is about 5 strokes higher
    • Average Handicap is about 2 to 4 points higher
    • More Shotgun starts than Div 2, 3, 4
    • More 5+ hour max times
  • Shotgun Starts are about 10 minutes slower than Split Tee Starts
    • Reverse Shotgun – leaving holes open is slowest
    • Spreading out the B Tee Groups leads to faster overall play
  • Courses difficulty, conditions and “newness” slightly increase times
    • Florissant (new, hills and blind shots)
    • Acorns (new, lots of water)
    • Bear Creek (hills, narrow, and Reverse Shotgun)

Division VPs have had discussions with a very few of our most frequently slow groups and players.  We have received some complaints.  However, we are working for cooperation and improvements. Saving 1 minute per hole for our slowest groups could virtually eliminate pace of play problems.

Keys to speedy play are:

  • Staying aware and keeping up with the group ahead
  • Being ready to play whenever it is safe to hit
  • Helping your group move to the balls quickly and eliminate time wasters
  • Using rules – Max 9 Strokes, lateral hazard drops, minimal ball searches

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